Community Extended Mod Pack {EMP} v1.4 & 2.01
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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Hope the Mods dont mind me posting in this , but I think I have an EMP related problem.
OK I have installed a script via the PM which causes a readtext error. Upon checking the EMP thread I understand it is probably caused by it. I also noticed that the manual way to install the EMP was via the false patch method. (rename to highest .dat & .cat)
My query is:
I have since installed an alternative HUD via the false patch method. So wondered if this is why the readtext error was appearing? As the EMP was no longer the highest .dat/.cat. Do I need to reinstall the EMP again? In order to have that using the highest .cat/.dat files? Would I just install it again via the PM? or would I have to do it manaually?
Any help appreciated!
Thank you
OK I have installed a script via the PM which causes a readtext error. Upon checking the EMP thread I understand it is probably caused by it. I also noticed that the manual way to install the EMP was via the false patch method. (rename to highest .dat & .cat)
My query is:
I have since installed an alternative HUD via the false patch method. So wondered if this is why the readtext error was appearing? As the EMP was no longer the highest .dat/.cat. Do I need to reinstall the EMP again? In order to have that using the highest .cat/.dat files? Would I just install it again via the PM? or would I have to do it manaually?
Any help appreciated!
Thank you
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Hi dtrowle,
Just downloaded the spk file with no problems. Make sure if you download the .spk version your right click and choose "save as". Once it's on your computer, make sure your browser didn't save the file with a .HTML extension or .HTM extension. If it did, rename the file by taking of the extention and adding .spk in its place.
If you can't see the extension and have Windows XP or Windows Vista, click on "tools" goto "Folder Options" then goto "view" tab then find "Hide extensions for known file types" and remove the checkmark in front of it.
Grey
Just downloaded the spk file with no problems. Make sure if you download the .spk version your right click and choose "save as". Once it's on your computer, make sure your browser didn't save the file with a .HTML extension or .HTM extension. If it did, rename the file by taking of the extention and adding .spk in its place.
If you can't see the extension and have Windows XP or Windows Vista, click on "tools" goto "Folder Options" then goto "view" tab then find "Hide extensions for known file types" and remove the checkmark in front of it.
Grey
It's not if we win or lose that matters, it's that we stood and faced it.
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FalconGrey,
Thanks. Yeah, after my last post and some more tinkering with the links I realized that their was a pattern in the gibberish that showed up when trying to download the spk . Then I realized I needed to save as and manually change the extension.
It's always the simple things in life that seem most complicated in retrospect.
Thanks. Yeah, after my last post and some more tinkering with the links I realized that their was a pattern in the gibberish that showed up when trying to download the spk . Then I realized I needed to save as and manually change the extension.
It's always the simple things in life that seem most complicated in retrospect.
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dose anyone know if the x-fleet ships ( http://forum.egosoft.com/viewtopic.php? ... sc&start=0 ) use this mod because I get a read text error with them?
Last transmission of split military python AE-316:
"Split say...ARRRGG!"
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X3:TC Soundtracks Tutoral
"Split say...ARRRGG!"
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X3:TC Soundtracks Tutoral
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The Extended MOD largely makes starting the game infuriatingly harder as in getting the Mamba Raider. If you had all it takes to get it, you wouldn't need the Mamba Raider in the first place. This is a real game stopper. Since the X Universe is Cruel enough, making this harder is not making it better - no matter how much is added to the game in my humble opinion. Forgetting the first rule of all game creation "playability", this mod severely falls short. I'm about ready to chuck it in favor of the original. (defender@insightbb.com).
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i think u've posted in the wrong place.defender01 wrote:The Extended MOD largely makes starting the game infuriatingly harder as in getting the Mamba Raider. If you had all it takes to get it, you wouldn't need the Mamba Raider in the first place. This is a real game stopper. Since the X Universe is Cruel enough, making this harder is not making it better - no matter how much is added to the game in my humble opinion. Forgetting the first rule of all game creation "playability", this mod severely falls short. I'm about ready to chuck it in favor of the original. (defender@insightbb.com).
this mod does not change the difficutly in any way
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Hello,
Issue sorted.
Younger brother was installing a Cheat Script for his game.
That was causing the Universe map to reveal itself. Script now
deleted and issues in question have been resolved.
Thank you for your time
Issue sorted.
Younger brother was installing a Cheat Script for his game.
That was causing the Universe map to reveal itself. Script now
deleted and issues in question have been resolved.
Thank you for your time
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2 Leadtek 9600GTx (1gb Edition) in SLI Mode
3 Corsiar 1gig DDR2 Ram
2 Sony Dvd Rom Burners 8x/16x
2 Western Digital 160gig Sata2 HDD
1 Western Digital 500gig Sata2 HDD
Hytec 600watt PSU
Ozaki Surrond Sound Speakers
BenQ 22inch Widescreen
Logitech Cordless MX Comfort Duo
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- Sith Lord
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Installed it, everything works fine ... but I get alot of ReadText items in the in-game script editor. How do I fix it I have the US version of the game, and I dl'd EMP off the 2nd link, the others ere dead.
Yo dawg, I heard you like plasma, so we put HEPTs in yo HEPTs so you can blast foos while you blast foos!
Proud owner of an original copy of Tachyon The Fringe.
Proud owner of an original copy of Tachyon The Fringe.
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- Sith Lord
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you don't, those readtexts are the new wares emp adds
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
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I get a crash with 2.01 during the first patrol mission in the story line, when hostiles appear in the sector. I have been able to reproduce this on another install running on a separate machine aswell. Is anyone able to confirm that?
Running X3:Reunion 2.5
Edit: I installed a manual package that I renamed to 13, and later installed the spk. This seems to be the source of the problem as I deleted the manually installed files and reinstalled the spk, and there are no crashes so far.
Second edit: That didn't fix the problem after all. I get crashes later in the game. Similar to the first one, when enemies appear. There are other random crashes as well. Disabling EMP solves the problem.
Running X3:Reunion 2.5
Edit: I installed a manual package that I renamed to 13, and later installed the spk. This seems to be the source of the problem as I deleted the manually installed files and reinstalled the spk, and there are no crashes so far.
Second edit: That didn't fix the problem after all. I get crashes later in the game. Similar to the first one, when enemies appear. There are other random crashes as well. Disabling EMP solves the problem.
Last edited by Cith on Tue, 28. Apr 09, 16:23, edited 1 time in total.
Give a man a fish and he'll eat for a day, teach a man how to fish and he'll eat yours.
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